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Sphere on Spiral Stairs

Published Projects

These represent my most recent and polished contributions to the gaming industry. Double click on the images below to explore each project.

Your Average Bear
Animal Strikers
Pangea Odyssey

Your Average Bear, 2023

Team size: ~20 

Role: Gameplay, Level, System Designer

Dev Time: ~ 1 year

Background

Your Average Bear began as my capstone project at the University of Utah and evolved into a successful indie title. It’s a charming, casual stealth game where players control a bear on a mission to steal food from campers and share the bounty with forest friends. The project was a commercial and critical hit on Steam, where it currently holds a "Very Positive" rating (230+ reviews).

Contribution

I served as the primary designer for Your Average Bear, overseeing gameplay mechanics, core systems, and level architecture. Beyond designing the tutorial and main stages, I authored the Game Design Document (GDD), which served as the "single source of truth" to maintain a unified vision across the team.

  • Mechanic Innovation: I focused on translating "wacky" creative ideas into functional gameplay. A standout feature was the Branch Tool, which allows the bear to hold up branches and camouflage as a tree—a quirky yet highly effective stealth mechanic that resonated with players.

  • Level Design Philosophy: To cater to a casual audience, I prioritized intuitive navigation and smooth progression. I implemented distinct landmarks and unique area gimmicks to guide players, while ensuring each challenge offered multiple solutions to reward creative experimentation.

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