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3D Art

3D models I've done in the past. Click on the image for the Artstation page.

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A remodeled version of the Fenrir bike from the Final Fantasy Series. Modeled and rendered in Maya. 

A remodeled version of Heaven from Valorant. The entire scene is built by me in Maya, and textured utilizing Substance Alchemist.

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A traditionally-made trim sheet I made through ZBrush and Photoshop. I then created this scene and applied it. 

A Path of Exile inspired sword that I modeled using Maya and Zbrush. Textured made in Substance Designer and applied in Substance Painter. 

timothy-chen-final-render3.jpg
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