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3D Art

These are the 3D Arts I've done in the past. Click on the image to access their full-rendered shots on artstation.

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A Path of Exile inspired sword that I modeled using Maya and Zbrush. Textured made in Substance Designer and applied in Substance Painter. 

A remodeled version of Heaven from Valorant. The entire scene is built by me in Maya, and textured utilizing Substance Alchemist.

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A traditionally-made trim sheet I made through ZBrush and Photoshop. I then created this scene and applied it. 

A remodeled version of the Fenrir bike from the Final Fantasy Series. Modeled and rendered in Maya. 

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©2025 Timothy Chen版權所有。透過 Wix.com 製作的理想網站

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