
Timothy Chen - Game Design and Ideas
"Game is a method of delivering experience, allowing the designer to interact and communicate with their players."
About me
Timothy "Hannya" Chen
Welcome to my portfolio site! My name is Timothy/Tim Chen and I've been working as a game designer, currently enrolled in RIT's GDD MS program.
Being a curious person made me wonder how games are made, and why are they designed in such specific ways.
Which is why I've chose the path of a game designer.
Now, I participate in my projects with hands-on approach in gameplay, level, system, and narrative design, with strong ability to integrate, adapt, and balance different aspects of the player experience.

Work Experience
2025 - Present
Grinding Gear Games, Remote
Localizer for Path of Exile and Path of Exile 2
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2024 - 2025
River Games Studio, Taipei
Game Designer for Pangea Odyssey
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2023-2024
Digicentre, Taipei
Game Designer and UI/UX Designer
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2022-2023
PTW, Remote
Localizer for Steam Indie Games and Apps
